The bulky ballistic vest is unable to be picked up due to its weight. It is created by putting the Ballistic Vest in SCP-914 on "Fine". If the vest is hit, the player will receive minor injuries, but will not receive any further drops to stamina. Once donned, the vest will cap the player's stamina at 60% of the normal maximum, but will give the player more protection against MTFs. The heavy ballistic vest protects all but the player's head from bullets. They can be found in the Warhead room and Dr. If the vest gets hit, the player's stamina will begin to drop, as well as receive minor injuries but will not bleed. Once the vest is donned, the player's turning speed becomes slower. The ballistic vest takes a while to be equipped, during which time it will heavily impede the player's movement speed. This protection allows the player a chance to escape from the MTF, but this is unlikely, given that they usually rapid fire. However, it does not protect the player from being hit in areas such as the leg and head. The ballistic vest is an item that provides protection from bullets. Putting the very fine syringe in SCP-914 on the "Fine" or "Very Fine" setting will create an SCP-008 infected. The player will begin retching for 30 seconds before they vomit.The player's speed will be increased shortly before they die.The player's stamina will decrease at 10% its normal rate for 30 seconds while the player will be healed at a random rate.Three different effects can take place once the player is injected with this item: The very fine syringe can be acquired by placing a normal syringe in SCP-914 on the "Very Fine" setting or placing a fine syringe in it on the "Fine" or "Very Fine" settings. When used, it will heal the player's injuries and cause the stamina meter to decrease at random rates. The fine syringe can be acquired by placing a normal syringe in SCP-914 on the "Fine" setting. However, in that 30 second period the player will slowly be inflicted with blood loss. When used, it will cause the stamina meter to decrease at 50% its normal rate for 20 seconds, while healing any injuries at a slow rate for 30 seconds. That's how you completely neglect seeing your local SCP Foundation Doctor.The syringe is a one-time use item that allows the player to be injected with a serum that gives them an adrenaline rush. Note - If you encountered SCP-049's elevator, make sure you have the Black Hand.Īnd that's it. Now all checkpoints are unlocked and you can complete the game. Find SCP-008, equip SCP-714 (if you have it), otherwise, use Hazmat Suit to recontain itĦ. You are now in Heavy Containment without disabling the lockdown or triggering 049ĥ. Use Medkits Immediately after escaping and hope it's enough.Ĥ. Let him catch you (playing on Safe, Euclid or Custom - no Permadeath Recommended)ģ. Otherwise bait him into a Tesla Gate or just run away until he gets bored)ġ. (If you have SCP-1499, dodge Old Man by putting it on. More achievements increases the chance of getting one. Keep repeating until you get an Omnicard. It has infinite battery, SCP Radar and complete map.ĥ. S-Nav upgrades on Very Fine to S-Nav Ultimate. You don't need the Optional Items, but they are nice to have, especially if the Gas Mask and Goggles are upgraded with Very Fine (Blue Goggles have infinite battery). SCP-1499 (Behind a Level 3 Door, Recommended, not needed) S-Nav (Found in Peanut lvl 2 card room, or in storage rooms) Gas Mask (Found in the Skull room and event room where Peanut snaps Scientists) As many as you can, without triggering SCP-049 The Black Severed Hand (found in Dog area) That's exactly what I did on my Keter playthrough here what im attempting, also i found out that 1499 doesent actually help to much with 049 and that its better to be used with 106 This way, you can avoid 049 all together in a full playthrough. Escape, if you are lucky you will appear at 106 chamber and you could contain him there. Jump in the 106 portal (that black hole on the floor) somewhere in LCZ. Continue doing so until you have omni (should take like 3-6 times) and use 1499 to hide from 106 whenever he appears. Go to 914 and put all of the card items that you have inside (should have atleast 25) and make them go through very fine setting (make sure you as many achievements as possible). Search all of LCZ for various items to turn them into playing card/mastercard at 1162 (also try getting the black hand). Get 1499 and use it's dimension as an inventory. Originally posted by =THB= DewRitozz:Get as many achievements as you can in LCZ and go for omni card.
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